This guide describes the steps you can take to achieve 100% disk space. If you are one of those players who wants to get all the achievements of the Disc Room, then this guide is made exclusively for you.
Hard disk Destination guide
Before you begin the tutorial, please note that this post contains some in-game spoilers. Continue reading at your own risk.
Goalkeeper performance
Reward for defeating one of the five Gatekeepers.
LAWRENCE – Defeat the guard of the armoured door
- The guard at the armored door didn’t get too far into the game, so it should be easy enough.
VIOLENT INJURY – Injury to the guard overgrown with vegetation.
- Overgrown Gatekeeper is the boss of the second zone, another easy zone.
CELESTIAL BODY – Carnivorous pyloric lesion
- The area of flesh is to the left of the area where this pattern is located, invaded by vegetation.
PITCH BLACK – The defeat of the ghost goalie
- Another obligatory pattern, this time to the right of the area overrun by plants.
BIG BANG – Injury at the front door
- After defeating all other Sentinels, go to the center of the map to unlock the area where the Ultimate Sentinel is located. Works as the final boss.
Ancillary services
You get the Achievements when you achieve a better time during the game, explore more rooms, etc.
WHO’S COUNTING? – Take the 10,000 steps
- If you go 100% or not, it’s to free yourself by just playing the game.
MINIMUM – 60 seconds to hold in each room.
- There are a few rooms in the game where you can easily do this, including the aging room in the Flesh Zone. Don’t forget you have a shortcut! Q on the keyboard and L1 on the controller.
Pay attention: The title and icon of this achievement is a link to another Devil’s Minit game! Pretty cool, huh?
LET IT RIP – dies from all hard drives in an area
- If you aim for 100%, it will happen along the way. Otherwise go to the first area and try to find all the disks there, it’s not that hard.
GOTTA CATCH ‘EM ALL – The All CDs
- I’m not going to tell you where the 64 different readers come into play, because that would be too much for this guide alone. But if I do a separate tutorial on this achievement, I’ll read it here. There aren’t many plates that are really hard to find, except for the ones behind the puzzles, so you can get by without a guide. I believe in you.
EXPLORE I – Discover all the rooms.
- The halls do not count. You get them over time, because you’re usually a finalist and go to new spaces when they open up.
PIONEER – Investigating everything? ??? Rooms
- ? ??? Rooms are only opened according to very strict criteria. There are only eight of these rooms in the game, and they only appear on the map if you have met the requirements. So check the card from time to time to make sure you haven’t accidentally met any of the requirements. The requirements for each of the eight rooms are as follows:
- Defeat 5 guards
- Open 6 different skills
- Exploration of 44 hard-ground parts
- Survive a total of 999 seconds
- Deaths of 64 types of readers
- See 50 rooms
- 20 seconds of survival in 55 rooms
- 10 seconds of survival in 44 rooms in harsh conditions
It goes without saying, but if you still need help, you’ll find the answer elsewhere in this guide.
In the Zone – Survive 20 seconds in each room in a zone.
- It is relatively easy to enter the first zone.
I am the ZONE – Survive 20 seconds in each room.
- This one’s pretty complicated. Really, I have nothing to say except good luck, buddy. By the way, doesn’t this show count? ??? Numbers, since the requirement is one of the numbers to obtain this benefit.
POWER SURGE – Unlock the 6 skills
- The drives that each of these options provide are as follows:
- The dashboard is set by the disk machine in the Blade Runner space.
- The slowness is given by the slower disk in the conservatory room.
- The clone is given by the replication disk in the First Blood Chamber.
- The absorption is given by the phantom disk in the infrared space.
- The explosion was caused by the phase shift in the chambers. There is only one particular scientific phase or method.
- The mirror is given by the gold mirror disc of the binary orbit of the gold chamber.
- The first time you die on one of these discs, you have the chance.
Performance in hard mode
Performance that includes a difficult style of play.
AGAINST – Start in hard mode
- After defeating the Ultimate Gatekeeper, the final scenario is played and the credits are distributed. You then have the option of using hard mode. Say yes, and you can now play the difficult mode along with the achievement.
I REMEMBER I WON – Full Hard Mode
- Once you reach the end of the map in hard mode, you enter the same hole you came out of at the beginning of the game, the final cutscene is played, and the achievement is yours.
EXPLORER II – Discover all the difficult parts
- If you commit to learning the rooms and stick with it, you should be there in no time.
I’m a DISC. I survive 10 seconds in a tough room.
- It’s not as bad as it sounds, as most rooms still take 10 seconds (and more in some cases) in hard mode. Again: Keep going, you’ll get there eventually if you try.
HIGH HELL – 20 seconds of survival in a difficult room.
- It’s hard, but it’s doable. I’d say it’s easier to try this in a room called the aging room, or maybe one of the rooms in the darkroom. Really, just do what you do best. You’ll get it eventually.
Chamber gold services
Achievements that include several gold rooms throughout the game.
GOLDEN I – Discover your first gold edition.
- The first golden chamber: The star map is located at the bottom right of the map, connected to the first zone of the game. You must die up to 15 different types of discs before entering the room. This should be pretty easy to do in the first zone of the game.
GOLD II – Discover your second gold edition.
- The second golden chamber: A rare item found in the lower left corner of the map and associated with the meat area in the wild. Before you enter the room, you should have up to 30 different types of discs die.
GOLD III – Discover the third gold edition
- The third golden chamber: The binary element, is located at the top right of the card and is connected to the dark part of the game. Before you enter the room, you must die up to 45 different types of discs.
Gold Four – Discover the fourth golden room.
- The fourth golden chamber: Gold frequency, located in the upper left corner of the map relative to the last play area. The basic premise is that you have to die 60 different types of readers before you get in. You’re probably in the last zone before you unlock this system.
WUAGER – Reveal the golden secret.
- To reach Voyager, you must solve various puzzles in the Rare Element, Binary Element and Golden Frequency rooms.
- Rare Element – In the second Gold Room, you must activate symbols on the floor by bouncing two discs of explosive capacity off the same wall.
Each disc corresponds to a character, and if one of the discs hits the wall a second time, it is disabled. Aim for both targets toward the south wall, and juggle them in one direction as they approach the north wall. By configuring it so that if the first disc bounces off the wall, the second disc can also bounce off the wall before the first disc reaches the north wall and the icon turns off. If you complete this puzzle, you can also die on a new disc. Keep up, this may take some time. - Binary Elemental – In the Third Golden Hall, you must die on a disc that represents your movements. Use the power of a clone as you move away from the clones you create. Then run one of your clones on the hard drive, since the hard drive only represents one of the instances of the character. If you solve this puzzle, you can mirror a new hard drive and write on it.
- Gold Frequency – In the fourth gold room, you must detach the wall discs from the walls to illuminate the symbols on the floor. You can’t use the beam function to loosen the wall plates, as this would leave a character unlit. Instead, use your absorption to absorb one of the room’s wall panels, then die and charge the room. You now have access to the two wall discs in the room and to the disc you absorbed in your previous life. Now release the third wall disc, then take the other two discs and release them so that the symbols light up. If you solve this puzzle, you can die on a new disc.
- Rare Element – In the second Gold Room, you must activate symbols on the floor by bouncing two discs of explosive capacity off the same wall.
- After solving these puzzles, go back to the first gold coin and you should see the gold ball in the middle of the room where the disk was. Pick up the ball, watch the scene and enjoy your performance. If you are looking to buy Instagram followers cheap then buy it from gpc.fm
Result of the puzzle
Achievements where you have to solve some sort of puzzle to get them.
ENIGMA – Following the road
- To find the secret in the Timeless Room, you must find and enter the code. You can find this code as follows:
- As the description of the production suggests, you must first enter the room to the right of Timeless, a room called The Path. As soon as you enter, the discs come out and move in different directions. Their order and direction when spawning is a code. In general, the code writes: left, down, down, left, up, right, up.
- You now have a code to enter. Die first in this room. When you have the room, select hud up, enter the code and go to the rooms in the order of the code. Do not try to do this on the map screen in the pause menu, as it will not work. When you’re done with the code, you should look at the Timeless Room. Enter the room and you have arrived at your destination. They will also be on the new record.
FOR ALL ORGANIZATIONS – Dinner? ??? 4 ? ???
- Feeding the teeth 4 bodies is a translation for the description. Enter the lazy antibody chamber, which is equipped with cloning capabilities. Then, after collecting a few orbs, start spamming the clones’ ability. Move around the corner to collect at least 4 clones in groups, then let the enemy’s teeth eat them. Do it three more times and you’ll unlock the south room and finish it.
Paul – ???? ????.
- Turning the floor or something like that is a translation for a description I’m not sure about. Come into the room. Safety first. You have to use the Dash skill to walk on some floor tiles while dodging others. Click on all tiles along the border EXCEPT 2 on the left and right side of the room. Then the final step on the middle tile, which runs between the tiles. The north room must be open and the realization is up to you. The Danger Zone Room has a similar puzzle where you step on a tile between the outer and inner tiles. That way you also have a new motivation to die.
Miscellaneous services
Performance that doesn’t really fit into any other category.
MULTICASKET – dice 4 different slices in a single lifetime
- Enter a room with more than four types of cloned discs. Spam clones and feed them to as many readers as possible while keeping one alive.
SPEED DEMON – Hold the FFW for 10 seconds at a time.
- The easiest way to continue the aging process is in the meat industry.
SEAL AWAKENING – Overcome the antibody and revive it.
- Enter a room with an enemy and collect orbs until they die, then resurrect them when you’ve collected enough orbs.
PHONE ACCIDENT – Race off the map.
- While still alive, pause the game, open the map and enter another room. They die when they do it.
The walls have eyes – look at the gold frame.
- If you defeat the four antibody enemies in a row, you can enter the Golden Corpse Room north of the Cruel Antibody Room and fight the Golden Corpse.
SPAWN KILL – Survive 0 seconds or less.
- Once you’ve spawned in the room, hold down the ability button while you slowly equip yourself and move to where the enemy will spawn. If you do this correctly, the countdown will not occur after 0:00:000. This will also unlock the Stay Sharp room.
RAGEQUIT – Exits the main menu within 2 seconds of death.
- I sympathize with people who have accomplished this feat without trying.
MULTITASKER – Defeat the ultimate goalie with any ability
- After defeating the Ultimate Gatekeeper the first time, come back after the credits and defeat it again with five more skills. It’ll take some time. Good luck.
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